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NPC Dramatis Personae
Dr. Zildjian
Sidhe, lamia Zildjian is a lamia who was eventually collared by
Texans and used as a slave on their ship, The Yellow Rose until the
shuttle crashed on Crossroads. The shuttle's human crewmembers were killed
by The Wild Hunt, who also accidentally freed the lamia of her collar. She
was befriended by Aykuh, and has been a useful resource for the PCs.
Aykuhbowmedchen,
dryad Usually known as Akyuh, she is the dryad/owner of The Silver
Egg, where Zildjian and the PCs tend to meet. She is friendly, and
interested in these impatient other people.
Larrikan of
the Swift Folk, Shy folk (fox) Larrikan is a member of the Shy
Folk. Unlike most of his people, he is not interested in travelling,
and wants to stay by the university and get advanced degrees in
magery. Despite being well meaning and trying hard, the studies come
slowly to him. He is well mannered, friendly, and curious. He has fallen
in love with the PC vixen Sakura. His name is a mutation of "larrikin",
meaning: a mischievous or frolicsome youth. Mischief follows him wherever
he goes, like it or not.
Hotspur,
minotaur Hotspur is one of the minotaur people. He went off on
walkabout and became rather entranced with this area -- and specifically
with Akyuh. It is not likely he will return home. He is strong, and can
be fearsome, but is also gentle, and makes a point to make sure everyone
remembers to eat and takes care of themselves, sort of a large, bovine
mother hen.
Annifred,
troll Annifred is a youngish, female troll. She took a liking right
away to the PC cougar, Douglas, dubbing him 'strong-pretty-feets', and
soon thereafter took him home to meet the family. The family cheerfully
approved of the cougar, as he's both nice and furry and capable
of withstanding the cheerful bashing the trolls dish out as their regular
greeting. Douglas was later adopted by the trollhome, and it was renamed
to reflect this, the Broken Horn Trollhome.
Blue,
human Blue is a college student at the university, studying
artwork. She is quiet, shy, polite and proper. She very shyly likes Vash,
and has tried to introduce him to the world. She finds him a fascinating
subject, and likes his gentleness, even though he is also quite strong
and tough. Rather than let him go off to something dangerous, and lose him
forever, she took him home after the Gather. She was worried she was too
forward. She has handfasted with him now, and is very pleased by this.
Hallifred,
troll Hallifred is a distant relative of Annifred, and the elder
troll from the next-farthest-away trollhome. He, like all other trolls,
is cheerful and positive. Unlike most, he is much older, and very strong
and quite stony skinned. He is wise, and helped the PCs on their way to
recover their stolen shuttlecraft. He saw they were badly set up for the
world on their own, and outfitted them from the trollhome's own stores,
refusing to accept their bad luck for his refusing to share.
Aedaith,
Shy Folk (fox) Aedaith is an ex-lover of Larrikan's. She is
friendly and very touchy, and doesn't quite understand why Sakura is
so uncomfortable with her being around. Older sister of Feina, current
sweetie of Bandé. Aedaith pleaded with Sakura to watch out for
Feina who traveled with them.
Bandé,
Shy Folk (fox) Bandé is another fox, travelling with Aedaith,
and her current sweetie. Their partnership is anything but permanent,
but he does genuinely like her. He also thinks Sakura is quite pretty
and would be happy to get to know her better, if that didn't make her
uncomfortable. He feels much the same about Larrikan.
Feina, Shy
Folk (fox) Feina is a young vixen, full of energy, joie de vivre,
and curiosity, she is perky and energetic and -- horribly -- a morning
person. She is Aedaith's little sister, and very much wants to be grown
up and independent. Larrikan asked her to travel with the group when he
couldn't go, and she implored upon Vash to allow her to come. He did,
and she appreciates that a great deal. She respects Vash, and finds him
a formidable yet friendly person, and is happy to show the strange one
the ways of the forest. She likes Sakura a great deal, and wants to be
more like the brave, strong, heroic vixen.
Cat,
sphinx The Cat, as she allows her friends to call her, met Vash in
a dream, where he helped her. They later met at the University, where
she read their dreams and tried to help them understand their quest. She
is immortal, persnickety, capricious, and carnivorous. She likes Vash,
and the rest of the group is okay because of that. Larrikan is terrified
of her. She is a Dreamwalker, and can see into people's dreams, although
she does so usually only with their consent. She is a Professor at the
University.
Drakeris
of Kanjerkan, human Drakeris is a local overlord who had the Horn
and controlled The Wild Hunt. He had them steal Alshain, which has been
located and the crew recovered, lest it cause much damage in the wrong
hands. In the recovery, he was killed, by the Hunt it's self, as they
were freed.
University staff There are several university professors
whose names I've forgotten. See the logs.
Schnel'pkebaov'qkgard'dow,
drake The drakes are a fearsome group of flying creatures who
usually leave other sapients alone, but sometimes eat them or their
livestock. Dow, as she is called in shorthand, is a runt, and came to the
University looking for help when her flock turned her out as unsuitable
to breed and live. Her mother supports her and took her away rather than
having them kill her. As a small drake, Dow is only seven feet long, with
a ten foot tail, four feet of neck, and about five yards of wings. She
can fly, which fascinates Kerry.
Schnel'pkebaov'qkgard'kal,
drake Kal is Dow's mother. She is a full sized drake. She does not
quite understand these tiny people, but she is glad they have taken in
her daughter and that she has found a place with them. She comes to
visit when she can -- and when she doesn't think she will be shot at
as a menace. She is green, with about a twenty foot long body, thirty
feet of tail, a ten foot long neck, and maybe ten yards of wings. She
is quite large.
Travelling
trolls There are a number of trolls who were travelling to
and from the Gather that the PCs met them at, in three large and scary
trollish trucks. They are named here, along with what truck they were
in, along with notes regarding anything special about them, and their
gender. The crew (Vash, Kerry, Sakura, Douglas, and the NPCs Kawaii and
Feina) rode in truck 1.
Name | Gender | Truck | Notes |
Hallifred | Male | 1 | Group leader. See above. |
Dotta | Female | 1 | Driver. |
Thora | Male | 1 | Driver. |
Arnfinn | Male | 2 | Driver. |
Ingrid | Female | 2 | Driver. |
Yngvar | Male | 2 | |
Katla | Female | 2 | Likes Kerry. |
Sigwulf | Male | 2 | |
Styrkar | Male | 2 | |
Halldis | Female | 2 | Likes Kerry. |
Gudrun | Female | 2 | |
Valgerd | Female | 2 | |
Alfdis | Female | 3 | Driver. |
Thorkel | Male | 3 | Driver. |
Dr. Susan
Laws Dr. Laws is the head of an anthropological team studying
Crossroads for the Federated Civilizations. She contacted the crew by
radio, and sent representatives to speak to them.
Hrolf,
troll Troll from the Broken Horn trollhome. Helps mend Wise Woman's
well.
Thurn,
troll Troll. Nominal leader of the Broken Horn trollhome. Coordinates
many things, and tries to fill the role of learned and wise troll.
Ragna,
human Ragna, more commonly simply referred to as 'Wise Woman' is the
Karlstrasse witch. She knows the local medicine, herbs, and poultices, as
well as a few of the simpler healing and curing charms. Everybody knows
her, likes her, and both wants her help and helps her. She is an older,
respected human.
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