| WEAPON |
ATTACK BONUS |
| Lightsaber |
Normal: +11/+6 Pri Hand: +5/+0 Off Hand: +1
|
| RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
| 0m |
1 |
Energy |
Medium |
3d8+3 |
19-20 |
| SPECIAL PROPERTIES |
|
| WEAPON |
ATTACK BONUS |
| Blaster [Heavy Pistol] |
Normal: +10/+5 or +6/+6/+6/+1 Pri Hand: +4/-1 or +0/+0/+0/-5 Off Hand: +0 or -4
|
| RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
| 8m |
1 |
Energy |
Medium |
3d8 |
20 |
| SPECIAL PROPERTIES |
|
| WEAPON |
ATTACK BONUS |
| Blaster [Light Repeating] |
Normal: +2/+2/+2/-3 or +0/+0/+0/+0/-5 Pri Hand: -4/-4/-4/-9 or -6/-6/-6/-6/-11 Off Hand: -8 or -10
|
| RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
| 40m |
6 |
Energy |
Large |
3d8 |
19-20 |
| SPECIAL PROPERTIES |
|
| FORCE SKILLS |
5 |
/ |
11 |
| SKILL NAME |
KEY ABILITY |
ABILITY MOD |
RANKS |
MISC MOD |
TOTAL MOD |
| Affect Mind |
Cha |
+0 |
2 |
+0 |
+2 |
| Battle Influence |
Cha |
+0 |
0 |
+0 |
- |
| Battlemind |
Con |
+4 |
4 |
+0 |
+8 |
| Drain Energy |
Con |
+4 |
2 |
+0 |
+6 |
| Empathy |
Wis |
+0 |
4 |
+0 |
+4 |
| Enhance Ability |
Con |
+4 |
4 |
+0 |
+8 |
| Enhance Senses |
Wis |
+0 |
4 |
+0 |
+4 |
| Fear |
Wis |
+0 |
0 |
+0 |
+0 |
| Force Defense |
Cha |
+0 |
4 |
+0 |
+4 |
| Force Grip |
Int |
+2 |
0 |
+0 |
+2 |
| Force Light |
Wis |
+0 |
0 |
+0 |
+0 |
| Force Lightning |
Int |
+2 |
0 |
+0 |
+2 |
| Force Stealth |
Cha |
+0 |
0 |
+0 |
+0 |
| Force Strike |
Int |
+2 |
0 |
+0 |
+2 |
| Heal Another |
Wis |
+0 |
0 |
+0 |
+0 |
| Heal Self |
Cha |
+0 |
2 |
+0 |
+2 |
| Move Object |
Int |
+2 |
0 |
+0 |
+2 |
| Plant Surge |
Int |
+2 |
0 |
+0 |
+2 |
| See Force |
Wis |
+0 |
2 |
+0 |
+2 |
| Telepathy |
Wis |
+0 |
0 |
+0 |
+0 |
| FORCE FEATS |
| Alter, Burst of Speed, Control, Force Speed, Lightsaber Defense, Sense |
| SPECIAL QUALITIES |
| +1 bonus on attack and damage rolls with ranged weapons, for targets with 10m., +2 dodge bonus to Defense when weilding a Lightsaber, Claws, Deflect (Attack -4, Defense +1, Extend Defense and Attack), Increase a ranged weapons' range increment by one-half., Increase Lightsaber damage +1d8 |
|
| NORMAL SKILLS |
5 |
/ |
11 |
| SKILL NAME |
KEY ABILITY |
ABILITY MOD |
RANKS |
MISC MOD |
TOTAL MOD |
| Entertain () |
Cha |
+0 |
0 |
+0 |
+0 |
| Entertain () |
Cha |
+0 |
0 |
+0 |
+0 |
| Escape Artist |
Dex |
+2 |
0 |
+0 |
+2 |
| Forgery |
Int |
+2 |
0 |
+0 |
+2 |
| Gamble |
Wis |
+0 |
0 |
+0 |
+0 |
| Gather Information |
Cha |
+0 |
0 |
+0 |
+0 |
| Hide |
Dex |
+2 |
0 |
+0 |
+2 |
| Intimidate |
Cha |
+0 |
4 |
+0 |
+4 |
| Jump |
Str |
+3 |
2 |
+0 |
+5 |
| Listen |
Wis |
+0 |
0 |
+2 |
+2 |
| Move Silently |
Dex |
+2 |
0 |
+0 |
+2 |
| Pilot |
Dex |
+2 |
2 |
+0 |
+4 |
| Ride |
Dex |
+2 |
0 |
+0 |
+2 |
| Search |
Int |
+2 |
0 |
+0 |
+2 |
| Sense Motive |
Wis |
+0 |
0 |
+0 |
+0 |
| Spot |
Wis |
+0 |
0 |
+2 |
+2 |
| Survival |
Wis |
+0 |
8 |
+0 |
+8 |
| Swim |
Str |
+3 |
1 |
+0 |
+4 |
| Treat Injury |
Wis |
+0 |
0 |
+0 |
+0 |
| Tumble |
Dex |
+2 |
4 |
+0 |
+6 |
| NORMAL FEATS |
| Alertness, Blind-fight, Combat Expertise, Combat Reflexes, Endurance, Exotic Weapon Proficiency (lightsaber), Far Shot, Force-Sensitive, Improved Initiative, Multishot, Point Blank Shot, Power Attack, Precise Shot, Rapid Shot, Toughness, Weapons Group Proficiency (blaster pistols, simple weapons) |
| SPEAK LANGUAGES |
| Basic, Khar Velosi |
| READ/WRITE LANGUAGES |
| Basic |
|