CHARACTERISTICS

15 STR   000cm (0'0"), 000kg (000#), 0m(0m) reach, -0" KNB

15 DEX 12-  Run 6" ( 12"), 21.6 kph 13.4 mph, 4.5 m/mi, DCV 2, 1 END/t

18 CON 13-  Swim 2" ( 4"), 10.8 kph, 6.7 mph, 8.9 m/mi, DCV 0, 0 END/t

15 BOD   Leap 4" ( 8"), 4.8 kph, 3.0 mph, 20.1.m/mi, DCV 1, 6 END/t

13 INT 12-  Tunnel 1" ( 1"), 1.8 kph, 1.1 mph, 53.6 m/mi, DCV 0, 3 END/t

15 EGO 12-

13 PRE 12-

10 COM 11-

8 PD  1 rPD  OCV 5, DCV 5 // ECV 5

6 ED  1 rED

3 SPD

11 REC

46 END   PER 12-

32 STUN  Heal 11/30, 1/2.7d

SKILLS

WF

  Hand-to-hand, Clubs,

  Small Arms

  Heavy Machine Gun

DEX

  8 Breakfall

  8 Climbing

  8 Stealth

INT

  8 Concealment

  8 Deduction

  8 Paramedic

 12 Tactics

PRE

  8 Conversation

 12 Persuasion

  8 Streetwise

GEN

  8 Co-ordination

  8 Shadowing

AK

  8 Colorado Springs, CO

  8 The Aurora Group
  (Company Compound)

KS

  8 Tai Chi

PS

  8 Computer Operation

  8 Security Services

Languages

  English (imitate+l)

Tr

  Consumer Transport

POWERS

 LS: Scavenger Digestive Tract

 LS: Heat Tolerance

 LS: Hold Breath 10 minutes

 Tunneling 1" vs 2 DEF, 1 turn, 3 END

 Resistant Defense (1/1)

DISADVANTAGES

 Physical Limitation: (Inf/Sli) Color Blind

 Physical Limitation: (Inf/Sli) Accelerated Aging

 Physical Limitation: (Inf/Sli) Nocturnal

 Distinctive Features (Hard/Noticed) Uplifted Armadillo

 UNSPECIFIED DISADVANTAGES (50)