kill <player> [=<cost>]. A successful kill sends the player home, sends all objects in the player's inventory to their respective homes. The probability of killing the player is <cost> percent. Spending 100 pennies always works except against Wizards who cannot be killed. Players cannot be killed in rooms which have the HAVEN flag set. On systems where the KILL_OK flag is used, you cannot kill someone unless both you and they are set Kill_OK.