CHARACTERISTICS
13 STR			000cm (0'0"), 000kg (000#), 3'(1m) reach, -0" KNB
18 DEX 13-		Run      6" ( 12"),  21.8 kph   13.4 mph,    4.5 m/mi, DCV  3, 1 END/a
18 CON 13-		Swim     2" (  4"),   7.2 kph,   4.5 mph,   13.4 s/mi, DCV  0, 0 END/a
11 BOD			Leap     3" (  6"),   3.6 kph,   2.2 mph,   26.8 s/mi
13 INT 12-
13 EGO 12-
23 PRE 14-
14 COM 12-
 3 PD			OCV 6, DCV 6 // ECV 4
 4 ED
 3 SPD
 7 REC
36 END			PER 12-
27 STUN		Heal 7/30, 1/4.3d
Weapons
	+1 level w/Common Missile Weapons
	+1 level w/Ranged Combat
SKILLS

WF
	   Hand-to-hand, Clubs
	   Common Melee
	   Common Missile Weapons
DEX
	 8 Acrobatics
	 8 Breakfall
	 8 Climbing
	13 Combat Driving
	13 Combat Riding
	 8 Contortionist
	13 Lockpicking
	13 Pickpocket / Sleight
	13 Stealth
INT
	12 Concealment
	 8 Deduction
	12 Eavesdropping
	12 Healer

PRE
	14 Acting
	14 Bribery
	14 Bureaucratics
	14 Conversation
	14 Courtier
	 8 Oratory
	14 Persuasion
	 8 Seduction
	14 Streetwise
	14 Trading
GEN
	11 Co-ordination
	12 Counterfeiting
	11 Disguise
	11 Gambling
	11 Lip Reading
	11 Navigation
	11 Shadowing

AK
	 8 Starfall City
KS
	11 Crew of the Saucy Mare
	11 Maidstone Society
PS
	11 Accounting
	11 Family head
	11 Merchang Prince
	11 Sea Captain
Languages
	   Killimaran (native+l)
	   Canine (native)
	   Boveyan (basic)
Tr
	   Sailing
Talents
	   Ambidexterity
	   Fast Draw (13)

DISADVANTAGES
	DNPC (Normal/Useful/Group/8) Crew of the Saucy Mare
	Hunted (PC+/NCI/11) Family Pravinchandra
	Watched (PC+/NCI/11) Family St. Genevieve
	Psych(C/S) Family Uber Alles
	Psych(C/M) We may be pirates, but we're not uncouth
	Reputation (8) St. Genevieve Pirates
	Unspecified Disadvantages: 2pts

Unspent Points: 23pts
Changes 1.0 > 1.1 (10)
	NEW 3pts >> DEX: Combat Riding (13-)
	INT: Healer (8-) +2pts >> (12-)
	NEW 3pts >> PRE: Bureaucratics (14-)
	PRE: Conversation (8-) +2pts >> (14-)
	NEW 3pts >> PRE: Trading (14-)
	GEN: Counterfeiting (11-) +2pts >> (12-)
	NEW 1pt >> GEN: Navigation (8-)
	NEW: 2pts >> KS: Crew of the Saucy Mare
	PS: JOB (8-) +1pt >> PS: Merchant Prince (11-)
	NEW: 2pts >> PS: Sea Captain (11-)
	NEW: 2pts >> PS: Family head (11-)
Changes 1.1 > 1.2 (25)
	NEW 3pts >> +1 level with Common Missile Weapons
	GEN: Coordination (8) +2pts >> (11)
	GEN: Lip Reading (8) +2pts >> (11)
	NEW 2pts >> KS: Maidstone Society (11)
	NEW 2pts >> GEN: Disguise (11)
	NEW 1pt >> PRE: Oratory (8)
	NEW 3pts >> PRE: Streetwise (14)
	NEW 2pts >> PS: Accounting (11)
	NEW 3pts >> Talent: Ambidexterity
	NEW 3pts >> Talent: Fastdraw (13)
	NEW 1pt >> Talent: Immunity (Mt. Society Poison)
Changes 1.2 > 1.3 (8/10)
	Talent: Immunity (Mt. Society Poison) >> 1pt L2: Basic Boveyan
	NEW 3pts >> +1 level with Ranged Combat
	NEW 1pt >> PRE: Seduction (8)
	NEW 3pt >> PRE: Persuasion (14)
	NEW 3pt >> DEX: Sleight of Hand (13)
Notes
Items in BOLD STILL need to be specified. :-)