CHARACTERISTICS

10 STR   000cm (0'0"), 000kg (000#), 0m(0m) reach, -0" KNB

15 DEX 12-  Run 6" ( 12"), 21.6 kph 13.4 mph, 4.5 m/mi, DCV 2, 1 END/t

15 CON 12-  Swim 2" ( 4"), 7.2 kph, 4.5 mph, 13.4 m/mi, DCV 0, 0 END/t

15 BOD   Leap 4" ( 8"), 4.8 kph, 3.0 mph, 20.1.m/mi, DCV 1, 1 END/t

15 INT 12-

13 EGO 12-

12 PRE 11-

10 COM 11-

6 PD   OCV 5, DCV 5 // ECV 4

3 ED

3 SPD

6 REC

30 END   PER 12- (Feline Senses +2, Night Sight +1)

30 STUN  Heal 6/30, 1/5d

Combat (Boxing?!?)

Name

OCV

DCV

DC

Type

Notes

Martial Strike

5

7

4

d

STR+2d

Offensive Strike

3

6

6

d

STR+4d

Martial Block

7

7

Abort, Block

Weapon Elements: H2H

SKILLS

WF

  Hand-to-hand, Clubs,

DEX

  8 Climbing

  8 Sleight of Hand

  8 Stealth

INT

  8 Computer Programming

  8 Concealment

  8 Deduction

  8 Paramedic

  8 Sensor Operation

PRE

  8 Bureaucratics

  8 Conversation

GEN

  8 Co-ordination

 13 Electronics

 13 Mechanics

  8 Navigation

  8 Shadowing

  8 Weaponsmith (Small Arm)

AK

  8 Newark, NJ

PS

 12 Power Plants

 12 Ship Drives

SC

 11 Fusion Technologies

 11 Adv Materials & Fab.

Languages

  English (native+l)

Tr

  Consumer Transport

POWERS

 LS: Cold Tolerance

 Claws (KA/HP) 1 DC, Restrainable

DISADVANTAGES

 Physical Limitation: (Inf/Sli) Color Blind

 Physical Limitation: (Inf/Sli) Accelerated Aging

 Psych Limitation: (Unc/Mod) Fastidious Feline

 Distinctive Features (Hard/Noticed) Uplifted Cougar

 UNSPECIFIED DISADVANTAGES (50)