Objects have several standard strings:

  1. a name.
  2. a description. (stored in _/de property)
  3. an inside description (for vehicles). (stored in _/ide property)
  4. a success message (seen by the player). (stored in _/sc property)
  5. a fail message (seen by the player). (stored in _/fl property)
  6. an osuccess message (seen by others). (stored in _/osc property)
  7. an ofail message (seen by others). (stored in _/ofl property)
  8. a drop message (seen by the player). (stored in _/dr property)
  9. an odrop message (seen by others). (stored in _/ofl property)
(see properties)