Objects have several standard strings:
- a name.
- a description. (stored in _/de property)
- an inside description (for vehicles). (stored in _/ide property)
- a success message (seen by the player). (stored in _/sc property)
- a fail message (seen by the player). (stored in _/fl property)
- an osuccess message (seen by others). (stored in _/osc property)
- an ofail message (seen by others). (stored in _/ofl property)
- a drop message (seen by the player). (stored in _/dr property)
- an odrop message (seen by others). (stored in _/ofl property)
(see properties)